Last commit 14eeb6b
Pharaoh
- Setting
- Ancient Egypt
- Developer
- Impressions Games
- Publisher
- Sierra Studios
- Expansions
- Cleopatra (2000) · bundled as Pharaoh Gold (2001)
Chris Beatrice (design) · Gingerich (programming)
Same engine as Caesar III, moved to Egypt and onto .sg3.
Credits
- Lead designer
- Chris Beatrice
- Producers
- Ken Parker, Greg Sheppard
- Director of technology
- Mike Gingerich
- Art director
- Darrin Horbal
- Programming
- Jason Benham, Scott Delekta, Gabriel Farris, Chris Gurski, Jim Solomon
- Lead artist
- Heidi Mann
- Artists
- Ron Alpert, Adam Carriuolo, Bob Curtis, Brian Despain, Andrea Muzeroll, Dennis Rose, Kate Saparoff
- Music
- Henry Beckett, Keith Zizza
- Sound
- Edward Saltzman
- Writer
- Lisa Gagnon
- Additional design
- Douglas Gonya, Tony Leier
- Animation lead
- Mike Malone
- Quality assurance manager
- Jon Payne
- Lead tester
- Tony Leier
- Testers
- Chris Bold, Chris Dixon, Clay Heaton, Brett Levin, John Curst McAuley, Wayne McCaul, Hans Wang
- Scenario creators
- Clay Heaton, Tony Leier, Brett Levin, John Curst McAuley, Wayne McCaul, Ken Parker, Jon Payne, Greg Sheppard
Cleopatra: Queen of the Nile - BreakAway Games
- Producer
- Ed Beach
- Designer
- Charles Kibler
- Programming
- Natalya Abramova, Ed Beach, Peter Giancola, Andy House, Jeff Ullman
- Art
- Billy Ahlswede, Michelle DiPaula, Dwight Eppinger, Tim Kipp, Stephen Langmead, Bob Rickert
- Sound
- Eric Heberling
- Quality assurance lead
- Melissa Sawicki
- Testing
- Natalya Abramova, Steven Cole, Vincent Kerner, Ben Knight, Don Vecchione
Cleopatra: Queen of the Nile - Impressions Studio
- Quality assurance manager
- Greg Sheppard
- Lead tester
- John Curst McAuley
- Senior tester, beta test manager
- Juancho Martinez
- Testing
- James E. Lewis, Jesse J. Nunes, Hans Wang
File formats
Buildings
124 buildings → Every building the engine defines, with its footprint in tiles and the constant that names it in the source. Filterable by name or category.Housing
20 rungs -> The ladder a citizen climbs, rung by rung, and what each one demands before it will evolve - the number half this game's mission goals are written against.Mechanics
The walker model -> Every Impressions city runs two opposite systems at once. Employment is a global pool with no geography in it at all. Services are delivered by a person who walks out of a building and covers whatever they happen to pass. Almost every frustration these games produce comes from expecting one of those to behave like the other.Production
39 producers -> Every chain from raw material to finished good, read out of the engine rather than timed with a stopwatch - with the rate it steps each workshop's progress bar with, where the source states one in a shape this page can stand behind.Campaign
53 missions -> Every mission in play order, with the rank you hold and the win criteria the engine actually checks.Cheats
31 codes -> Every documented cheat code, and how to trigger it - save-file byte offsets for the two games that predate any cheat box, and the Ctrl+Alt+C codes the later manuals never mention for the rest.Open-source engines
Last commit ee4cc27
Last commit 6ba5f82
Last commit 79e5eb5
How to play it today
Every engine above needs a copy of the original game. They ship code, not assets — none of them is a way to play Pharaoh without owning it.
Both stores sell the bundle with the Cleopatra expansion. Akhenaten requires Pharaoh patched to 1.3 with Cleopatra installed, and does not support the demo.
- PCGamingWiki — Pharaoh ↗ Patches, resolution options and modern-Windows notes.
Tools & Mods
- Mission Editor (map & scenario editor) Tool Ships in the game itself, unlocked by the 1.2 Enhancement Pack patch (already included in the GOG release). No official primer exists, so this fan-written guide - FAQ plus a worked example - is the closest thing to one.
- HeavenGames — Miscellaneous Files Tool Fan-made utilities alongside the scenarios and completed cities - desirability calculators, a housing-block guide, a custom-controls script. None are individually catalogued on this site; browse here instead.
- Nexus Mods — Pharaoh + Cleopatra Tool Check back for whatever gets uploaded.
- ModDB — Pharaoh Tool A resolution mod (a mirror of jackfuste's WSGF fix) and a mod lowering housing requirements, as of writing.
- ModDB — Cleopatra: Queen of the Nile Tool No mods listed as of writing; the expansion has its own ModDB page, so it's linked separately from Pharaoh's.
Manual
Pharaoh manual (Impressions Games / Sierra) -> Scanned copy, Internet Archive. Cleopatra manual (Impressions Games / Sierra) -> Scanned copy, Internet Archive.Community
Per-game HeavenGames site — news, downloads, FAQ.
GOG's own discussion board for the Pharaoh + Cleopatra bundle.
The store page's discussion board — the first place most Steam buyers land with a question.
Covers the whole series in one place. Reddit blocks automated fetches from this machine, so its traffic level wasn't independently checked before adding it — the way MobyGames and a few other sources are handled elsewhere on this site.