Pharaoh Buildings

Buildings

Every building the engine defines, with its footprint in tiles and the constant that names it in the source. Read out of Akhenaten's building definitions rather than transcribed, so the sizes are the ones the game actually uses.

124 buildings

  • Dock 3×3
    Distribution 20 – 150 db 12 workers building_dock
  • Granary 4×4
    Distribution 50 – 300 db 20 workers building_granary
  • Shipyard 3×3
    Distribution 70 – 300 db 20 workers building_shipyard
  • Academy 2×2
    Education 200 – 500 db 20 workers building_academy
  • Library 3×3
    Education 90 – 400 db 20 workers building_library
  • Scribal School 2×2
    Education 30 – 150 db 10 workers building_scribal_school
  • Bandstand 3×3
    Entertainment 30 – 200 db 12 workers building_bandstand
  • Booth 2×2
    Entertainment 10 – 150 db 8 workers building_booth
  • Bullfight School 2×2
    Entertainment 50 – 200 db 15 workers building_bullfight_school
  • Conservatory 3×3
    Entertainment 20 – 200 db 8 workers building_conservatory
  • Dancer School 4×4
    Entertainment 30 – 200 db 10 workers building_dancer_school
  • Festival Square 5×5
    Entertainment 100 – 1500 db building_festival_square
  • Juggler School 2×2
    Entertainment 10 – 200 db 5 workers building_juggler_school
  • Pavilion 4×4
    Entertainment 100 – 800 db 20 workers building_pavilion
  • Senet House 4×4
    Entertainment 300 – 1000 db 25 workers building_senet_house
  • Zoo 6×6
    Entertainment 500 – 2600 db 30 workers building_zoo
  • Barley Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_barley
  • Barley Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_barley
  • Cattle Ranch 3×3
    Farming 15 – 80 db 12 workers building_cattle_ranch
  • Chickpeas Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_chickpeas
  • Chickpeas Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_chickpeas
  • Figs Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_figs
  • Figs Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_figs
  • Fishing Wharf 2×2
    Farming 40 – 300 db 6 workers building_fishing_wharf
  • Flax Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_flax
  • Flax Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_flax
  • Food Mill 3×3
    Farming 40 – 250 db 12 workers building_food_mill
  • Grain Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_grain
  • Grain Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_grain
  • Henna Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_henna
  • Henna Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_henna
  • Hunting Lodge 2×2
    Farming 5 – 60 db 6 workers building_hunting_lodge
  • Lettuce Farm 3×3
    Farming 8 – 50 db 10 workers building_farm_lettuce
  • Lettuce Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_lettuce
  • Pomegranates Farm 3×3
    Farming 8 – 50 db 12 workers building_farm_pomegranates
  • Pomegranates Farm (meadow) 3×3
    Farming 8 – 50 db 10 workers building_meadow_farm_pomegranates
  • City Palace 6×6
    Government 300 – 1000 db building_city_palace
  • Dynasty Mansion 4×4
    Government 140 – 500 db 0 workers building_dynasty_mansion
  • Family Mansion 4×4
    Government 80 – 300 db 0 workers building_family_mansion
  • Ferry 2×2
    Government 8 – 100 db 5 workers building_ferry
  • Industry Office 2×2
    Government 25 – 200 db 10 workers building_industry_office
  • Personal Mansion 3×3
    Government 30 – 400 db 0 workers building_personal_mansion
  • Tax Collector 2×2
    Government 15 – 100 db 6 workers building_tax_collector
  • Tax Collector (upgraded) 2×2
    Government 15 – 100 db 8 workers building_tax_collector_up
  • Town Palace 5×5
    Government 200 – 800 db 30 workers building_town_palace
  • Village Mansion 4×4
    Government 80 – 400 db 0 workers building_village_mansion
  • Village Palace 4×4
    Government 100 – 500 db 20 workers building_village_palace
  • Apothecary 1×1
    Health 6 – 50 db 5 workers building_apothecary
  • Dentist 1×1
    Health 10 – 80 db 5 workers building_dentist
  • Mortuary 2×2
    Health 20 – 200 db 8 workers building_mortuary
  • Physician 2×2
    Health 10 – 100 db 8 workers building_physician
  • Water Supply 2×2
    Health 10 – 140 db 5 workers building_water_supply
  • Bazaar 2×2
    Industry 8 – 100 db 5 workers building_bazaar
  • Brewery 2×2
    Industry 15 – 120 db 12 workers building_brewery
  • Bricks Workshop 2×2
    Industry 12 – 50 db 12 workers building_bricks_workshop
  • Chariots Workshop 2×2
    Industry 50 – 500 db 30 workers building_chariots_workshop
  • Copper Mine 2×2
    Industry 50 – 300 db 10 workers building_mine_copper
  • Gems Mine 2×2
    Industry 50 – 300 db 8 workers building_mine_gems
  • Gold Mine 2×2
    Industry 50 – 400 db 12 workers building_mine_gold
  • Granite Quarry 2×2
    Industry 20 – 200 db 12 workers building_granite_quarry
  • Jewels Workshop 2×2
    Industry 18 – 200 db 12 workers building_jewels_workshop
  • Lamp Workshop 2×2
    Industry 20 – 150 db 12 workers building_lamp_workshop
  • Limestone Quarry 2×2
    Industry 15 – 150 db 12 workers building_limestone_quarry
  • Paint Workshop 2×2
    Industry 20 – 150 db 12 workers building_paint_workshop
  • Papyrus Maker 2×2
    Industry 20 – 200 db 12 workers building_papyrus_maker
  • Pottery 2×2
    Industry 12 – 50 db 12 workers building_pottery
  • Reed Gatherer 2×2
    Industry 10 – 120 db 8 workers building_reed_gatherer
  • Sandstone Quarry 2×2
    Industry 15 – 150 db 12 workers building_sandstone_quarry
  • Stone Quarry 2×2
    Industry 15 – 150 db 12 workers building_stone_quarry
  • Storage Yard 3×3
    Industry 14 – 150 db 6 workers building_storage_yard
  • Weaver 2×2
    Industry 16 – 150 db 12 workers building_weaver
  • Wood Cutter 2×2
    Industry 10 – 140 db 8 workers building_wood_cutter
  • Work Camp 2×2
    Industry 12 – 120 db 20 workers building_work_camp
  • Architect Post 1×1
    Infrastructure 6 – 60 db 5 workers building_architect_post
  • Artisans Guild 2×2
    Infrastructure 30 – 150 db 15 workers building_artisans_guild
  • Bricklayers Guild 2×2
    Infrastructure 20 – 200 db 10 workers building_bricklayers_guild
  • Carpenters Guild 2×2
    Infrastructure 10 – 100 db 8 workers building_carpenters_guild
  • Courthouse 3×3
    Infrastructure 30 – 400 db 10 workers building_courthouse
  • Dike 1×1
    Infrastructure 3 – 25 db 0 workers building_dike
  • Firehouse 1×1
    Infrastructure 6 – 60 db 6 workers building_firehouse
  • Garden 1×1
    Infrastructure 3 – 20 db building_garden
  • Irrigation Ditch 1×1
    Infrastructure 2 – 15 db building_irrigation_ditch
  • Large Statue 3×3
    Infrastructure 30 – 150 db building_large_statue
  • Low Bridge 1×1
    Infrastructure 8 – 60 db 0 workers building_low_bridge
  • Medium Statue 2×2
    Infrastructure 12 – 50 db building_medium_statue
  • Plaza 1×1
    Infrastructure 3 – 20 db building_plaza
  • Police Station 1×1
    Infrastructure 6 – 60 db 6 workers building_police_station
  • Road 1×1
    Infrastructure 1 – 15 db building_road
  • Roadblock 1×1
    Infrastructure 1 – 20 db building_roadblock
  • Ship Bridge 1×1
    Infrastructure 8 – 60 db building_ship_bridge
  • Small Statue 1×1
    Infrastructure 3 – 21 db building_small_statue
  • Stonemason Guild 2×2
    Infrastructure 30 – 150 db 12 workers building_stonemason_guild
  • Water Lift 2×2
    Infrastructure 6 – 100 db 8 workers building_water_lift
  • Well 1×1
    Infrastructure 1 – 20 db 0 workers building_well
  • Brick Gatehouse 1×1
    Military 60 – 300 db 9 workers building_brick_gatehouse
  • Brick Tower 2×2
    Military 50 – 500 db 20 workers building_brick_tower
  • Brick Wall 1×1
    Military 7 – 70 db 0 workers building_brick_wall
  • Clay Gatehouse 1×1
    Military 60 – 300 db 9 workers building_clay_gatehouse
  • Clay Tower 2×2
    Military 50 – 300 db 20 workers building_clay_tower
  • Decorative Gatehouse 5×5
    Military 100 – 400 db 3 workers building_decorative_gatehouse
  • Fort — Archers 3×3
    Military 200 – 1200 db building_fort_archers
  • Fort — Charioteers 3×3
    Military 500 – 2000 db building_fort_charioteers
  • Fort — Infantry 3×3
    Military 200 – 1200 db building_fort_infantry
  • Military Academy 4×4
    Military 240 – 1500 db 25 workers building_military_academy
  • Military Academy (advanced) 4×4
    Military 300 – 2000 db 30 workers building_military_academy_adv
  • Mud Gatehouse 1×1
    Military 50 – 200 db 3 workers building_mud_gatehouse
  • Mud Tower 2×2
    Military 30 – 200 db 6 workers building_mud_tower
  • Mud Wall 1×1
    Military 7 – 70 db building_mud_wall
  • Recruiter 3×3
    Military 30 – 300 db 10 workers building_recruiter
  • Tower Gatehouse 2×2
    Military 200 – 600 db 6 workers building_tower_gatehouse
  • Transport Wharf 2×2
    Military 40 – 300 db 5 workers building_transport_wharf
  • Warship Wharf 3×3
    Military 120 – 400 db 15 workers building_warship_wharf
  • Weaponsmith 2×2
    Military 24 – 150 db 12 workers building_weaponsmith
  • Clay Pit 2×2
    Raw materials 8 – 100 db 8 workers building_clay_pit
  • Shrine to Bast 1×1
    Religion 20 – 120 db 0 workers building_shrine_bast
  • Shrine to Osiris 1×1
    Religion 20 – 120 db 0 workers building_shrine_osiris
  • Shrine to Ptah 1×1
    Religion 20 – 120 db 0 workers building_shrine_ptah
  • Shrine to Ra 1×1
    Religion 20 – 120 db 0 workers building_shrine_ra
  • Shrine to Seth 1×1
    Religion 20 – 120 db 0 workers building_shrine_seth
  • Temple of Bast 3×3
    Religion 30 – 300 db 8 workers building_temple_bast
  • Temple of Osiris 3×3
    Religion 30 – 300 db 8 workers building_temple_osiris
  • Temple of Ptah 3×3
    Religion 30 – 300 db 8 workers building_temple_ptah
  • Temple of Ra 3×3
    Religion 30 – 300 db 8 workers building_temple_ra
  • Temple of Seth 3×3
    Religion 30 – 300 db 8 workers building_temple_seth