Pharaoh Buildings
Buildings
Every building the engine defines, with its footprint in tiles and the constant that names it in the source. Read out of Akhenaten's building definitions rather than transcribed, so the sizes are the ones the game actually uses.
124 buildings
- Dock 3×3Distribution 20 – 150 db 12 workers
building_dock - Granary 4×4Distribution 50 – 300 db 20 workers
building_granary - Shipyard 3×3Distribution 70 – 300 db 20 workers
building_shipyard - Academy 2×2Education 200 – 500 db 20 workers
building_academy - Library 3×3Education 90 – 400 db 20 workers
building_library - Scribal School 2×2Education 30 – 150 db 10 workers
building_scribal_school - Bandstand 3×3Entertainment 30 – 200 db 12 workers
building_bandstand - Booth 2×2Entertainment 10 – 150 db 8 workers
building_booth - Bullfight School 2×2Entertainment 50 – 200 db 15 workers
building_bullfight_school - Conservatory 3×3Entertainment 20 – 200 db 8 workers
building_conservatory - Dancer School 4×4Entertainment 30 – 200 db 10 workers
building_dancer_school - Festival Square 5×5Entertainment 100 – 1500 db
building_festival_square - Juggler School 2×2Entertainment 10 – 200 db 5 workers
building_juggler_school - Pavilion 4×4Entertainment 100 – 800 db 20 workers
building_pavilion - Senet House 4×4Entertainment 300 – 1000 db 25 workers
building_senet_house - Zoo 6×6Entertainment 500 – 2600 db 30 workers
building_zoo - Barley Farm 3×3Farming 8 – 50 db 10 workers
building_farm_barley - Barley Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_barley - Cattle Ranch 3×3Farming 15 – 80 db 12 workers
building_cattle_ranch - Chickpeas Farm 3×3Farming 8 – 50 db 10 workers
building_farm_chickpeas - Chickpeas Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_chickpeas - Figs Farm 3×3Farming 8 – 50 db 10 workers
building_farm_figs - Figs Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_figs - Fishing Wharf 2×2Farming 40 – 300 db 6 workers
building_fishing_wharf - Flax Farm 3×3Farming 8 – 50 db 10 workers
building_farm_flax - Flax Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_flax - Food Mill 3×3Farming 40 – 250 db 12 workers
building_food_mill - Grain Farm 3×3Farming 8 – 50 db 10 workers
building_farm_grain - Grain Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_grain - Henna Farm 3×3Farming 8 – 50 db 10 workers
building_farm_henna - Henna Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_henna - Hunting Lodge 2×2Farming 5 – 60 db 6 workers
building_hunting_lodge - Lettuce Farm 3×3Farming 8 – 50 db 10 workers
building_farm_lettuce - Lettuce Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_lettuce - Pomegranates Farm 3×3Farming 8 – 50 db 12 workers
building_farm_pomegranates - Pomegranates Farm (meadow) 3×3Farming 8 – 50 db 10 workers
building_meadow_farm_pomegranates - City Palace 6×6Government 300 – 1000 db
building_city_palace - Dynasty Mansion 4×4Government 140 – 500 db 0 workers
building_dynasty_mansion - Family Mansion 4×4Government 80 – 300 db 0 workers
building_family_mansion - Ferry 2×2Government 8 – 100 db 5 workers
building_ferry - Industry Office 2×2Government 25 – 200 db 10 workers
building_industry_office - Personal Mansion 3×3Government 30 – 400 db 0 workers
building_personal_mansion - Tax Collector 2×2Government 15 – 100 db 6 workers
building_tax_collector - Tax Collector (upgraded) 2×2Government 15 – 100 db 8 workers
building_tax_collector_up - Town Palace 5×5Government 200 – 800 db 30 workers
building_town_palace - Village Mansion 4×4Government 80 – 400 db 0 workers
building_village_mansion - Village Palace 4×4Government 100 – 500 db 20 workers
building_village_palace - Apothecary 1×1Health 6 – 50 db 5 workers
building_apothecary - Dentist 1×1Health 10 – 80 db 5 workers
building_dentist - Mortuary 2×2Health 20 – 200 db 8 workers
building_mortuary - Physician 2×2Health 10 – 100 db 8 workers
building_physician - Water Supply 2×2Health 10 – 140 db 5 workers
building_water_supply - Bazaar 2×2Industry 8 – 100 db 5 workers
building_bazaar - Brewery 2×2Industry 15 – 120 db 12 workers
building_brewery - Bricks Workshop 2×2Industry 12 – 50 db 12 workers
building_bricks_workshop - Chariots Workshop 2×2Industry 50 – 500 db 30 workers
building_chariots_workshop - Copper Mine 2×2Industry 50 – 300 db 10 workers
building_mine_copper - Gems Mine 2×2Industry 50 – 300 db 8 workers
building_mine_gems - Gold Mine 2×2Industry 50 – 400 db 12 workers
building_mine_gold - Granite Quarry 2×2Industry 20 – 200 db 12 workers
building_granite_quarry - Jewels Workshop 2×2Industry 18 – 200 db 12 workers
building_jewels_workshop - Lamp Workshop 2×2Industry 20 – 150 db 12 workers
building_lamp_workshop - Limestone Quarry 2×2Industry 15 – 150 db 12 workers
building_limestone_quarry - Paint Workshop 2×2Industry 20 – 150 db 12 workers
building_paint_workshop - Papyrus Maker 2×2Industry 20 – 200 db 12 workers
building_papyrus_maker - Pottery 2×2Industry 12 – 50 db 12 workers
building_pottery - Reed Gatherer 2×2Industry 10 – 120 db 8 workers
building_reed_gatherer - Sandstone Quarry 2×2Industry 15 – 150 db 12 workers
building_sandstone_quarry - Stone Quarry 2×2Industry 15 – 150 db 12 workers
building_stone_quarry - Storage Yard 3×3Industry 14 – 150 db 6 workers
building_storage_yard - Weaver 2×2Industry 16 – 150 db 12 workers
building_weaver - Wood Cutter 2×2Industry 10 – 140 db 8 workers
building_wood_cutter - Work Camp 2×2Industry 12 – 120 db 20 workers
building_work_camp - Architect Post 1×1Infrastructure 6 – 60 db 5 workers
building_architect_post - Artisans Guild 2×2Infrastructure 30 – 150 db 15 workers
building_artisans_guild - Bricklayers Guild 2×2Infrastructure 20 – 200 db 10 workers
building_bricklayers_guild - Carpenters Guild 2×2Infrastructure 10 – 100 db 8 workers
building_carpenters_guild - Courthouse 3×3Infrastructure 30 – 400 db 10 workers
building_courthouse - Dike 1×1Infrastructure 3 – 25 db 0 workers
building_dike - Firehouse 1×1Infrastructure 6 – 60 db 6 workers
building_firehouse - Garden 1×1Infrastructure 3 – 20 db
building_garden - Irrigation Ditch 1×1Infrastructure 2 – 15 db
building_irrigation_ditch - Large Statue 3×3Infrastructure 30 – 150 db
building_large_statue - Low Bridge 1×1Infrastructure 8 – 60 db 0 workers
building_low_bridge - Medium Statue 2×2Infrastructure 12 – 50 db
building_medium_statue - Plaza 1×1Infrastructure 3 – 20 db
building_plaza - Police Station 1×1Infrastructure 6 – 60 db 6 workers
building_police_station - Road 1×1Infrastructure 1 – 15 db
building_road - Roadblock 1×1Infrastructure 1 – 20 db
building_roadblock - Ship Bridge 1×1Infrastructure 8 – 60 db
building_ship_bridge - Small Statue 1×1Infrastructure 3 – 21 db
building_small_statue - Stonemason Guild 2×2Infrastructure 30 – 150 db 12 workers
building_stonemason_guild - Water Lift 2×2Infrastructure 6 – 100 db 8 workers
building_water_lift - Well 1×1Infrastructure 1 – 20 db 0 workers
building_well - Brick Gatehouse 1×1Military 60 – 300 db 9 workers
building_brick_gatehouse - Brick Tower 2×2Military 50 – 500 db 20 workers
building_brick_tower - Brick Wall 1×1Military 7 – 70 db 0 workers
building_brick_wall - Clay Gatehouse 1×1Military 60 – 300 db 9 workers
building_clay_gatehouse - Clay Tower 2×2Military 50 – 300 db 20 workers
building_clay_tower - Decorative Gatehouse 5×5Military 100 – 400 db 3 workers
building_decorative_gatehouse - Fort — Archers 3×3Military 200 – 1200 db
building_fort_archers - Fort — Charioteers 3×3Military 500 – 2000 db
building_fort_charioteers - Fort — Infantry 3×3Military 200 – 1200 db
building_fort_infantry - Military Academy 4×4Military 240 – 1500 db 25 workers
building_military_academy - Military Academy (advanced) 4×4Military 300 – 2000 db 30 workers
building_military_academy_adv - Mud Gatehouse 1×1Military 50 – 200 db 3 workers
building_mud_gatehouse - Mud Tower 2×2Military 30 – 200 db 6 workers
building_mud_tower - Mud Wall 1×1Military 7 – 70 db
building_mud_wall - Recruiter 3×3Military 30 – 300 db 10 workers
building_recruiter - Tower Gatehouse 2×2Military 200 – 600 db 6 workers
building_tower_gatehouse - Transport Wharf 2×2Military 40 – 300 db 5 workers
building_transport_wharf - Warship Wharf 3×3Military 120 – 400 db 15 workers
building_warship_wharf - Weaponsmith 2×2Military 24 – 150 db 12 workers
building_weaponsmith - Clay Pit 2×2Raw materials 8 – 100 db 8 workers
building_clay_pit - Shrine to Bast 1×1Religion 20 – 120 db 0 workers
building_shrine_bast - Shrine to Osiris 1×1Religion 20 – 120 db 0 workers
building_shrine_osiris - Shrine to Ptah 1×1Religion 20 – 120 db 0 workers
building_shrine_ptah - Shrine to Ra 1×1Religion 20 – 120 db 0 workers
building_shrine_ra - Shrine to Seth 1×1Religion 20 – 120 db 0 workers
building_shrine_seth - Temple of Bast 3×3Religion 30 – 300 db 8 workers
building_temple_bast - Temple of Osiris 3×3Religion 30 – 300 db 8 workers
building_temple_osiris - Temple of Ptah 3×3Religion 30 – 300 db 8 workers
building_temple_ptah - Temple of Ra 3×3Religion 30 – 300 db 8 workers
building_temple_ra - Temple of Seth 3×3Religion 30 – 300 db 8 workers
building_temple_seth
Nothing matches that.