Zeus: Master of Olympus Buildings

Buildings

Every building the engine defines, with its footprint in tiles and the constant that names it in the source. Read out of eZeus's own building source rather than transcribed, so the sizes are the ones the game actually uses.

100 buildings

  • Baths 4×4
    Aesthetics eBuildingType::baths
  • Bench 1×1
    Aesthetics eBuildingType::bench
  • Bird Bath 1×1
    Aesthetics eBuildingType::birdBath
  • Commemorative Monument 3×3
    Aesthetics eBuildingType::commemorative
  • Dolphin Sculpture 3×3
    Aesthetics eBuildingType::dolphinSculpture
  • Fish Pond 4×4
    Aesthetics eBuildingType::fishPond
  • Flower Garden 2×2
    Aesthetics eBuildingType::flowerGarden
  • Gazebo 2×2
    Aesthetics eBuildingType::gazebo
  • God Monument 2×2
    Aesthetics One is built per god; footprint and role are identical every time. eBuildingType::godMonument
  • Hedge Maze 3×3
    Aesthetics eBuildingType::hedgeMaze
  • Orrery 3×3
    Aesthetics eBuildingType::orrery
  • Park 1×1
    Aesthetics eBuildingType::park
  • Shell Garden 2×2
    Aesthetics eBuildingType::shellGarden
  • Short Obelisk 1×1
    Aesthetics eBuildingType::shortObelisk
  • Spring 3×3
    Aesthetics eBuildingType::spring
  • Stone Circle 4×4
    Aesthetics eBuildingType::stoneCircle
  • Sundial 2×2
    Aesthetics eBuildingType::sundial
  • Tall Obelisk 1×1
    Aesthetics eBuildingType::tallObelisk
  • Topiary 3×3
    Aesthetics eBuildingType::topiary
  • Water Park 2×2
    Aesthetics eBuildingType::waterPark
  • Arms Vendor 2×2
    Distribution 4 workers eBuildingType::armsVendor
  • Chariot Vendor 2×2
    Distribution 4 workers eBuildingType::chariotVendor
  • Common Agora 3×6
    Distribution Rotates to 6x3 the other way round. eBuildingType::commonAgora
  • Fleece Vendor 2×2
    Distribution 4 workers eBuildingType::fleeceVendor
  • Food Vendor 2×2
    Distribution 4 workers eBuildingType::foodVendor
  • Granary 4×4
    Distribution 18 workers eBuildingType::granary
  • Grand Agora 5×6
    Distribution Rotates to 6x5 the other way round. eBuildingType::grandAgora
  • Horse Trainer 2×2
    Distribution 4 workers eBuildingType::horseTrainer
  • Oil Vendor 2×2
    Distribution 4 workers eBuildingType::oilVendor
  • Pier 2×2
    Distribution eBuildingType::pier
  • Trade Post 4×4
    Distribution 24 workers eBuildingType::tradePost
  • Warehouse 3×3
    Distribution 12 workers eBuildingType::warehouse
  • Wine Vendor 2×2
    Distribution 4 workers eBuildingType::wineVendor
  • Bibliotheke 2×2
    Education 5 workers eBuildingType::bibliotheke
  • College 3×3
    Education 12 workers eBuildingType::college
  • Inventor's Workshop 3×3
    Education 12 workers eBuildingType::inventorsWorkshop
  • Laboratory 4×4
    Education 9 workers eBuildingType::laboratory
  • Museum 6×6
    Education 50 workers eBuildingType::museum
  • Museum Atlantika 8×8
    Education eBuildingType::museumAtlantika
  • Observatory 5×5
    Education 18 workers eBuildingType::observatory
  • Observatory Kosmika 9×9
    Education eBuildingType::observatoryKosmika
  • University 3×3
    Education 12 workers eBuildingType::university
  • Drama School 3×3
    Entertainment 10 workers eBuildingType::dramaSchool
  • Gymnasium 3×3
    Entertainment 7 workers eBuildingType::gymnasium
  • Stadium 5×10
    Entertainment Rotates to 10x5 the other way round. eBuildingType::stadium
  • Theater 5×5
    Entertainment 18 workers eBuildingType::theater
  • Carding Shed 2×2
    Farming 8 workers eBuildingType::cardingShed
  • Carrots Farm 3×3
    Farming 10 workers eBuildingType::carrotsFarm
  • Corral 4×4
    Farming 25 workers eBuildingType::corral
  • Dairy 2×2
    Farming 8 workers eBuildingType::dairy
  • Fishery 2×2
    Farming 10 workers eBuildingType::fishery
  • Grower's Lodge 2×2
    Farming 12 workers eBuildingType::growersLodge
  • Hunting Lodge 2×2
    Farming 8 workers eBuildingType::huntingLodge
  • Onions Farm 3×3
    Farming 10 workers eBuildingType::onionsFarm
  • Orange Tender's Lodge 2×2
    Farming 12 workers eBuildingType::orangeTendersLodge
  • Urchin Quay 2×2
    Farming 10 workers eBuildingType::urchinQuay
  • Wheat Farm 3×3
    Farming 10 workers eBuildingType::wheatFarm
  • Maintenance Office 2×2
    Government 5 workers eBuildingType::maintenanceOffice
  • Palace 4×8
    Government Rotates to 8x4 the other way round. eBuildingType::palace
  • Podium 2×2
    Government 4 workers eBuildingType::podium
  • Tax Office 2×2
    Government 8 workers eBuildingType::taxOffice
  • Hospital 4×4
    Health 11 workers eBuildingType::hospital
  • Avenue 1×1
    Infrastructure eBuildingType::avenue
  • Corinthian Column 1×1
    Infrastructure eBuildingType::corinthianColumn
  • Doric Column 1×1
    Infrastructure eBuildingType::doricColumn
  • Fountain 2×2
    Infrastructure 4 workers eBuildingType::fountain
  • Ionic Column 1×1
    Infrastructure eBuildingType::ionicColumn
  • Road 1×1
    Infrastructure eBuildingType::road
  • Armory 2×2
    Military 18 workers eBuildingType::armory
  • Chariot Factory 4×4
    Military 30 workers eBuildingType::chariotFactory
  • Gatehouse 2×5
    Military Rotates to 5x2 the other way round. eBuildingType::gatehouse
  • Horse Ranch 3×3
    Military 15 workers eBuildingType::horseRanch
  • Horse Ranch Enclosure 4×4
    Military An unstaffed paddock attached to a Horse Ranch, not an independent building. eBuildingType::horseRanchEnclosure
  • Tower 2×2
    Military 15 workers eBuildingType::tower
  • Trireme Wharf 3×3
    Military A full 100-strong rowing crew, not shipyard labour. 100 workers eBuildingType::triremeWharf
  • Wall 1×1
    Military eBuildingType::wall
  • Watch Post 2×2
    Military 6 workers eBuildingType::watchPost
  • Grand Monument to the Sky 8×8
    Monuments eBuildingType::grandMonumentToTheSky
  • Great Pyramid 7×7
    Monuments eBuildingType::greatPyramid
  • Majestic Pyramid 9×9
    Monuments eBuildingType::majesticPyramid
  • Modest Pyramid 3×3
    Monuments eBuildingType::modestPyramid
  • Monument to the Sky 6×6
    Monuments eBuildingType::monumentToTheSky
  • Pyramid 5×5
    Monuments eBuildingType::pyramid
  • Pyramid of the Pantheon 11×9
    Monuments eBuildingType::pyramidOfThePantheon
  • Small Monument to the Sky 5×5
    Monuments eBuildingType::smallMonumentToTheSky
  • Black Marble Workshop 2×2
    Raw materials 15 workers eBuildingType::blackMarbleWorkshop
  • Masonry Shop 2×2
    Raw materials 15 workers eBuildingType::masonryShop
  • Timber Mill 2×2
    Raw materials 12 workers eBuildingType::timberMill
  • Altar of Olympus 8×8
    Religion eBuildingType::altarOfOlympus
  • Major Shrine 8×8
    Religion One is built per god (fourteen in total) - a Shrine fully exalted to its final tier. eBuildingType::majorShrine
  • Minor Shrine 3×3
    Religion One is built per god (fourteen in total) - the first tier of a sanctuary. eBuildingType::minorShrine
  • Shrine 6×6
    Religion One is built per god (fourteen in total) - a Minor Shrine grown to its second tier. eBuildingType::shrine
  • Temple of Olympus 8×8
    Religion eBuildingType::templeOfOlympus
  • Artisans' Guild 2×2
    Workshops 25 workers eBuildingType::artisansGuild
  • Foundry 2×2
    Workshops 15 workers eBuildingType::foundry
  • Mint 2×2
    Workshops 15 workers eBuildingType::mint
  • Olive Press 2×2
    Workshops 12 workers eBuildingType::olivePress
  • Refinery 2×2
    Workshops 16 workers eBuildingType::refinery
  • Sculpture Studio 2×2
    Workshops 12 workers eBuildingType::sculptureStudio
  • Winery 2×2
    Workshops 12 workers eBuildingType::winery