Zeus: Master of Olympus Production

Production chains

Every building that makes something: what it takes in, what it puts out, how many labourers it wants, and — where the source states it in a shape this page can stand behind — the rate the engine steps its progress bar with. Read out of eZeus's own building source rather than timed in play.

Raw materials

Building Takes Makes Size Workers Rate Full Difficulty %
Black Marble Workshop eBlackMarbleWorkshop — Black Marble 2×2 15 — — —
Carding Shed eCardingShed — Fleece 2×2 8 — — —
Carrots Farm eCarrotFarm — Carrots 3×3 10 — — —
Corral eCorral — Meat 4×4 25 — — —
Dairy eDairy — Cheese 2×2 8 — — —
Fishery eFishery — Fish 2×2 10 — — —
Foundry eFoundry — Bronze 2×2 15 — — —
Hunting Lodge eHuntingLodge — Meat 2×2 8 — — —
Masonry Shop eMasonryShop — Marble 2×2 15 — — —
Mint eMint — Silver 2×2 15 — — —
Onions Farm eOnionFarm — Onions 3×3 10 — — —
Refinery eRefinery — Orichalc 2×2 16 — — —
Timber Mill eTimberMill — Wood 2×2 12 — — —
Urchin Quay eUrchinQuay — Urchin 2×2 10 — — —
Wheat Farm eWheatFarm — Wheat 3×3 10 — — —

Workshops

Building Takes Makes Size Workers Rate Full Difficulty %
Armory eArmory Bronze Armor 2×2 18 — — —
Olive Press eOlivePress Olives Olive Oil 2×2 12 — — —
Sculpture Studio eSculptureStudio Bronze Sculpture 2×2 12 — — —
Winery eWinery Grapes Wine 2×2 12 — — —