Caesar II Buildings

Buildings

Every building the engine defines, with its footprint in tiles and the constant that names it in the source. Read out of the Caesar II Reconstruction's own source, cross-checked against the manual rather than transcribed, so the sizes are the ones the game actually uses.

9 buildings

  • Large Forum 4×4
    Government The game announces it as a new structure when the city reaches 1,800 people. Four quality tiers, one footprint throughout. tiles 0xB6-0xB9
  • Medium Forum 3×3
    Government The game announces it as a new structure when the city reaches 400 people. Four quality tiers, one footprint throughout. tiles 0xB2-0xB5
  • Small Forum 2×2
    Government Chosen at placement, not grown into: the toolbar has three Forum buttons. Four quality tiers, one footprint throughout. tiles 0xAE-0xB1
  • Bathhouse 2×2
    Health evolver.c: Bathhouse
  • Fountain 1×1
    Infrastructure evolver.c: Fountain
  • Well 1×1
    Infrastructure evolver.c: Well
  • Large Temple 3×3
    Religion Chosen at placement. Four quality tiers, one footprint throughout; a tier needs both land value and city population to climb. tiles 0xAA-0xAD
  • Medium Temple 2×2
    Religion Chosen at placement. Four quality tiers, one footprint throughout; a tier needs both land value and city population to climb. tiles 0xA6-0xA9
  • Small Temple 1×1
    Religion Chosen at placement. Four quality tiers, one footprint throughout; a tier needs both land value and city population to climb. tiles 0xA2-0xA5