Caesar II Buildings
Buildings
Every building the engine defines, with its footprint in tiles and the constant that names it in the source. Read out of the Caesar II Reconstruction's own source, cross-checked against the manual rather than transcribed, so the sizes are the ones the game actually uses.
9 buildings
- Large Forum 4×4Government The game announces it as a new structure when the city reaches 1,800 people. Four quality tiers, one footprint throughout.
tiles 0xB6-0xB9 - Medium Forum 3×3Government The game announces it as a new structure when the city reaches 400 people. Four quality tiers, one footprint throughout.
tiles 0xB2-0xB5 - Small Forum 2×2Government Chosen at placement, not grown into: the toolbar has three Forum buttons. Four quality tiers, one footprint throughout.
tiles 0xAE-0xB1 - Bathhouse 2×2Health
evolver.c: Bathhouse - Fountain 1×1Infrastructure
evolver.c: Fountain - Well 1×1Infrastructure
evolver.c: Well - Large Temple 3×3Religion Chosen at placement. Four quality tiers, one footprint throughout; a tier needs both land value and city population to climb.
tiles 0xAA-0xAD - Medium Temple 2×2Religion Chosen at placement. Four quality tiers, one footprint throughout; a tier needs both land value and city population to climb.
tiles 0xA6-0xA9 - Small Temple 1×1Religion Chosen at placement. Four quality tiers, one footprint throughout; a tier needs both land value and city population to climb.
tiles 0xA2-0xA5
Nothing matches that.