Caesar II · Buildings
Buildings
Every building the engine defines, with its footprint in tiles and the constant that names
it in the source. Read out of the Caesar II Reconstruction's own source, cross-checked against the manual rather than transcribed, so the sizes are the
ones the game actually uses.
About these numbers
Only three buildings, on purpose: Well, Fountain and Bathhouse are the only Caesar II
civic buildings whose footprint stays the same at every quality tier, which is what makes
them safe to publish in this page's one-size-per-row shape. Their size comes from a
literal argument in the reconstruction's src/evolver.c; there is no engine table to read
cost or labour from, and the manual doesn't state either per building. Forum and Temple
are not here — both genuinely change footprint as they grow through their size tiers, and
that needs a different table shape than this page has. The full growth mechanism, shared
by all five of these buildings plus housing, is the subject of a mechanics page ; the housing ladder
itself, cross-checked the same way as these three, is the Housing page .